Tuesday, September 18, 2007

How to create a Door

How to create a Door

To create a Door

  • click on the geometry then select the door from the list

  • click on the sliding button

  • then drag to define the door

  • Then the door will be created:

  • by openning the door, adjust the open value to 36

  • then the door will be openned:

How to create a Fixed Window

How to create a Fixed Window

To create a Fixed Window

  • select window from geometry

  • click on the fixed button

  • drag to define the window

  • click on the Quick Render to view the window:

How to hide an Object

How to hide an Object

To hide an Object

  • In this example, we got the box, sphere and cylinder.

  • Hide any object that you want

  • choose tools>display floater


  • Select the sphere and click on 'Selected'

  • then the sphere will be hidden

How to create an Animation

How to create an Animation

To create an Animation

  • First, create a sphere

  • then click on the animate button and key in 100

  • select the sphere and drag to anywhere

  • then click on the animate button to disable the animation

  • playback the movie will see the sphere is moving follow the path you move

How to Render Output a Picture

How to Render Output a Picture

To Render Output a Picture

  • First, click on the render scene button

  • then click on the files to enter the file name

  • select the folders you want the put picture and then click ok

  • click on the render then the picture will be create

How to view Background Image

How to view Background Image

To view Background Image

- You can assign different background images to different viewports.

  • choose view> background image

  • then click on the files to choose the image.

  • then the viewport will show the background image:

How to use Expert Mode

How to use Expert Mode

To use expert mode

- This option provides larger viewports for those familiar enough with 3D Studio MAX to operate it by using keyboard shortcuts.

  • choose View>expert mode

  • then the viewport will be changed:

How to create Wave

How to create Wave

To create Wave

  • click on the wave button

  • drag to define a wave

  • create a box with the following values:

  • drag the bind to space warp from wave to box

  • Use Quick Render to see the wave:

How to use Ripple

How to use Ripple

To use Ripple

  • click on the Ripple button

  • drag to set the radius of Ripple

  • move up or down to set the height

  • create a box by following value



  • click on the bind to space warp

  • drag from the ripple to box and release the mouse

  • Use Quick Render to view the ripple

How to create Bomb

How to create Bomb

To create Bomb

  • This function will explode objects into their individual faces

  • create a sphere with segments 35

  • click on the space warps and click on the bomb

  • click to the viewport

  • click bind to space warp

  • drag from the sphere to bomb

  • playback the animations:

Frame 1 frame 6 frame 15

How to change Scale Time

How to change Scale Time

To change Scale Time

  • The default animation frame is 100, but it was not enough to create a long time animation

  • Therefore, we can adjust the animation time to more

  • click on the time configuration

  • type 500 to end time

  • so the time will be changed:

How to use Dummy

How to use Dummy

To use Dummy

  • click on the Dummy button and drag to define it

  • create a sphere into the dummy as shown below:

  • then click on the select and link

  • click on the mouse from sphere and drag to the dummy and release mouse

  • now create a line and then select dummy

  • click on the Motion and select the position then click on the play button

  • then select the path and click OK

  • Now, click on the Pick Path and pick the line at the viewport

  • This completed the dummy. Play the playback control and will see the sphere followed by the line:

Frame 0


Frame 50

Frame 100