Tuesday, September 18, 2007

How to use Render Scene button

How to use Render Scene button

To use Render Scene button

This function displays the Render Scene dialog, which allows you to set the parameters for rendering.

  • click on the render scene button

  • or choose rendering > render

  • then this will display the Render Scene window

Time Output

Select which frames you want to render:

Single: Current frame only.

Active Time Segment: it is the current range of frames as shown in the Time Slider.

Range: All the frames in between the two numbers that you specified.

Frames: Nonsequential frames separated by commas (e.g. 2,5) or ranges of frames separated by hyphens (e.g., 0-5).

Every Nth frame: Regular sample of frames. For example, enter 8 to render every 8th frame.

File Number Base: Let you specify the base file number, from which the filename will be incremented. The value can range from 99,999 to 99,999.

For example, if the Range of frames is set to 0-3, Every Nth Frame is 1, and the File Number Base is 15, the output files are file0015, file0016, file0017, file0018.

You can specify a negative number base, as well. For example, if you’re rendering frames 50-55, and set the File Number Base to 50, the result is file0000, file0001, file0002, file0003, file0004, file0005.

Output Size

Select one of the predefined sizes or enter another size in the Width and Height fields (in pixels). These controls will affect the image.

Popup List: The Output Size pop-up list allows you to choose from several standard film and video resolutions and aspect ratios. Choose one of these formats, or leave it set to Custom to use the other controls in the Output Size area. These are the options you can choose from on the list:

Custom
35mm 1.33:1 Full Aperture (cine)
35mm 1.37:1 Academy (cine)
35mm 1.66:1 (cine)
35mm 1.75:1 (cine)
35mm 1.85:1 (cine)
35 MM Anamorphic (2.35:1) (Squeezed)
70mm Panavision (cine)
70mm IMAX (cine)
VistaVision
35mm (24mm X 36mm) (slide)
6cm X 6cm (2 1/4" X 2 1/4") (slide)
4" X 5" or 8" X 10" (slide)
NTSC (video)
PAL(PVR) (video)
HDTV (video)

Aperture Width: Let you specify an aperture width for the camera that creates the rendered output. Changing this value will change the camera’s Lens value. This affects the relationship between the Lens and the FOV values, but it doesn’t change the camera’s view of the scene.

For example, if you have a Lens setting of 43.0 mm, and you change the Aperture Width from 36 to 50, when you close the Render Scene dialog (or render), the camera Lens spinner has changed to 59.722, but the scene still looks the same in the viewport and the rendering. If you use one of the preset formats rather than Custom, the aperture width is determined by the format, and this control is replaced by a text display.

Width and Height: Let you set the resolution of the output image by specifying the width and the height of the image, in pixels. With Custom format, you can set these two spinners independently. With any other format, the two spinners are locked to the specified aspect ratio, so adjusting one alters the other.

Preset resolution buttons (320x240, 256x243, and so on): Click on one of these six buttons to choose a preset resolution. Right-click a button to display a sub-dialog that lets you change the resolution specified by the button.

Image Aspect: Allow you to set the aspect ratio of the image. Changing this value will change the Height value to maintain the correct dimensions for the active resolution. When you use a standard format rather than Custom, you can’t change the aspect ratio, and this control is replaced by a text display.

The lock button to the left of Image Aspect locks the aspect ratio. When it is on, the Image Aspect spinner is replaced by a label, and the Width and Height spinners are locked to each other adjusting one alters the other to maintain the aspect ratio value. In addition, when the aspect ratio is locked, altering the Pixel Aspect value alters the Height value to maintain the aspect ratio value.

Note: In viewports, the camera’s cone changes to reflect the image aspect ratio you set in the Render Scene dialog. This change takes place when you exit the Render Scene dialog.

Pixel Aspect Ratio: Set the shape of the pixels for display on another device. The image may look squashed on your display but will display correctly on the device with differently-shaped pixels. If you use one of the standard formats rather than Custom, you can’t change the pixel aspect ratio and this control is disabled.

The lock button to the left of Pixel Aspect locks the pixel aspect ratio. When it is on, the Pixel Aspect spinner is replaced by a label, and you can’t change the value. This button is available only with the Custom format.

Options

Video Color Check: Check for pixel colors that are beyond the safe NTSC or PAL threshold and flags them or modifies them to acceptable values.

Force 2-Sided: This will render both sides of all faces. Usually, you'll want to keep this option off to speed rendering time. You may want to turn it on if you need to render the inside as well as the outside of objects, or if you've imported a complex geometry in which the face normal is not properly unified.

Render Hidden Objects: Render all objects in the scene, even if they are hidden.

Render Atmospheric Effects: Render atmospheric effects such as fog.

Super Black: This rendering limits the darkness of rendered geometry for video composting. Leave off unless you're sure you need it.

Render to Fields: Render to video fields rather than frames when creating animations for video.

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